Motion Graphics
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In this video interview, Joey sits down with students at Hyper Island to discuss freelancing, rates, landing a job, and more!
Short on Time? Read a Breakdown: http://bit.ly/2UXs2x8
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Auto-Generated Transcript Below ๐
Joey Korenman (00:00:00): What's up everybody, you know, actually I feel like I can't say what's up, that has already been taken by someone else. So I'll just say, hello, Joey here for School of Motion. And this video is going to be a little bit different. I recently had the opportunity to speak to a class of motion design students at hyper island, which is an incredible college out in Sweden. The students did an amazing job of asking me great questions, everything from, how do I get an internship? How do I ask for money as an artist? What do I need to be on the lookout for as I look towards the future of motion design and I did my best to answer their questions, this video is dense. So grab a coffee, grab a pen, take some notes, get comfy and let's get to it.
Music (00:00:41): [intro music]
Kashyap Bhatia (00:00:49): So basically it was like, uh, I thought it would be great to start with how you started in the ocean industry and where you
Joey Korenman (00:00:59): All right. Cool. Um, so I'll, I'll try to give you the cliff notes version. So just for context. Um, so I'm 37 right now and I turned 38, uh, in April. So I've been doing motion design in some form professionally for, uh, God. It's really kind of scary to like do the math. I probably like 14 or 15 years now. Um, just to give you all some context. So like, when I talk about my career, it's a really long time to get from where I started to, to where, where I am now with a lot of twists and turns. So I just want you to sort of know that going in, because that's actually really, really normal in motion design. Um, this is not a career where you generally get a job and you stay there for 30 years and you get a 401k and you retire when you're 65.
Joey Korenman (00:01:43): Like it, it just doesn't really work that way. You kind of there's the abs and flows and all this kind of stuff. Uh, so I basically, I went to college in Boston. Um, I studied film and television and I graduated in 2002. Um, and then I immediately, uh, got a job as an assistant editor. Um, I should tell you prior to that, I actually interned, uh, at, I think, four different places. So I started when I was 19 doing internships, uh, all the way up until I actually graduated college and then got a job that was a huge, huge advantage for me. Uh, and I know that you're all going to be looking for internships and there's really no better way to get your first full-time job than to be able to work for very, very little. Um, most studios will actually pay you something as an intern.
Joey Korenman (00:02:36): Uh, it's very good to be able to do that if you can swing it and then your foot's in the door. Um, and that's really what it's all about. So I was an assistant editor at a production company. I did that for about two years and by the time I left, I was the editor that I was working under, had gotten fired. So I took over his position. Um, and that's when I really started doing a lot of after effects. So this was like 2004, 2005. Back in those days, there was no, the term was not motion design. It was MoGraph or motion graphics. And it was a lot more commoditized than it is now. So as an editor, clients would come in and we'd be editing, say like a subway sandwich commercial. And they would say like, oh yeah, by the way, we need the name of the sandwich up on screen, do something cool.
For the full transcript visit: http://bit.ly/2UXs2x8
As human beings, we get used to "the way things are" really fast. But for designers, the way things are is an opportunity ... Could things be better? How? In this funny, breezy talk, the man behind the iPod and the Nest thermostat shares some of his tips for noticing โ and driving โ change.
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Ever wonder what it's like to be a professional Motion Designer? We toured 4 incredible Motion Design studios in Detroit to find out.
Take the Path to MoGraph a FREE 10 Day MoGraph Intro Course: http://bit.ly/2MfTZw8
Check Out the Studios:
Gunner: https://www.gunner.work/
Yeah Haus: http://yeahhaus.com/
Lunar North: https://lunarnorth.tv/
Vectorform: https://www.vectorform.com/
Iโve interviewed over 1000 designers and reviewed portfolios for over 25 years for some of the largest global companies and agencies. If youโre interviewing for a job as a designer or any kind of creative professional - Iโve got some advice to share about what to do, what not to do, what works and what doesnโt. I also share a number of questions you can ask your interviewer to show them you are engaged and will be the best person for the job.
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This video is targeted to my channelโs audience of entrepreneurs, designers, creative professionals and anyone interested in brand strategy, business planning, design, trend, marketing and communications.
Philip VanDusen is the owner of Verhaal Brand Design, a brand strategy and design agency. Philip is a highly accomplished creative executive and expert in brand strategy, graphic design, marketing and creative management. Philip gives design, branding, marketing, career and business advice to creative professionals, entrepreneurs and companies on how to build successful brands for themselves or for the clients they serve.
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