Game Design

Sub Category

Admin VLIMMA.com
0 Views · 1 year ago

https://www.playstation.com/ga....mes/horizon-zero-daw

To complement the Horizon Zero Dawn on-stage demonstration at Paris Games Week, here’s a side-by-side comparison of the storyboards for the reveal trailer and the end results. Note how some scenes have made the transition to the trailer almost verbatim, whereas others have changed in subtle ways.

Nature and machines collide. Horizon Zero Dawn™ developed by the award winning Guerrilla Games, creators of PlayStation’s venerated Killzone franchise.

DISCOVER MORE- https://www.playstation.com/en....-us/games/horizon-ze

May contain content inappropriate for children, visit www.esrb.org for rating information

Horizon Zero Dawn is a trademark of Sony Computer Entertainment America LLC. Developed by Guerrilla.

Admin VLIMMA.com
0 Views · 1 year ago

So you're trying to come up with a story for your game, but you don't know where to start? Watch these tips on creating characters + conflict, tying it to your game, and how to get great voice recordings on a budget!

Use coupon code YTPROMO25 for 25% off and check out the full school here: https://courses.gamedevunlocke....d.com/p/game-dev-unl

The Last Waterfall isn't a real game you can wishlist, sorry. It's made for educational purposes in the school! It's a lot like my other game The First Tree however, so check that out if you want: https://www.thefirsttree.com

Admin VLIMMA.com
3 Views · 1 year ago

How do you make good games? Huge question, but let's try to break it down!

Get the The Complete C# Masterclass for only $9,99! https://bit.ly/2OiRWMV

● This video is loosely based on this awesome article:
https://ubm.io/2ywEiuR

● Paper on structural composition:
https://bit.ly/2yzQUBv

● Join Discord: http://discord.gg/brackeys

Thumbnail is based on this amazing image by paddymazz: https://bit.ly/2xyZCjA

♥ Support Brackeys on Patreon: http://patreon.com/brackeys/

····················································································

♥ Donate: http://brackeys.com/donate/
♥ Subscribe: http://bit.ly/1kMekJV

● Website: http://brackeys.com/
● Facebook: https://facebook.com/brackeys/
● Twitter: https://twitter.com/BrackeysTweet/

········································­­·······································­·­····

► All content by Brackeys is 100% free. We believe that education should be available for everyone. Any support is truly appreciated so we can keep on making the content free of charge.

········································­­·······································­·­····

♪ "ES_Finding Freedom 3 - Peter Sandberg" by Epidemic Sound

♪ "ES_Hyperactive 2 - Anders Bothén" by Epidemic Sound

♪ "ES_Dress Code_Black - oomiee" by Epidemic Sound

Admin VLIMMA.com
10 Views · 1 year ago

In this 2017 GDC talk, NHTV University professor Mata Haggis shares his practical tips for creating compelling drama in your indie game and how those tips can bring new life to your overall game design.

GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every weekday. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.

Follow us on Twitter
https://twitter.com/Official_GDC

Check out our Facebook page for GDC exclusives
https://www.facebook.com/GameDevelopersConference

Visit our site: http://ubm.io/2ctNvqZ

Admin VLIMMA.com
1 Views · 1 year ago

Tayra will be working on making A game for SnapClickKat and FrogEnough during the stream. Viewers has the right to make suggestions, but overall it will be to show people development progress with the game. Streamers and content creators will be helping out with storyboard.

Game's Title: A Streamer's Quest Starring SnapClickKat and FrogEnough

Expected Time of Release: 2024

FrogEnough: https://www.youtube.com/c/FrogEnough
SnapClickKat: https://www.youtube.com/c/SnapClickKat

Those raiding the channel, please use the command !raidlove in the chat. Nightbot will drop your link for you.

Thank you everyone on helping us reach 700 subscribers. It's a pleasure to be able to provide content for each and everyone of you and those to who interact with the chat. These streams are to provide entertainment for you guys and is in no way to cause debate along others. We are also thankful that you guys watch the backlog of videos and older streams as those also helps this channel out as well. Please continue your patronage for this channel as we provide more content for you in the future.

Next Sub Goal: 1000

- Please make sure to keep this stream PG as possible. Mild swear words must be kept to a minimum. If overused the mods has the right to time out or ban you if it become out of hand
- Please do no spam in the chat, we try our best to keep the chat clean an maintained for others and our mods
- Try your best to make sure to provide us with a full complete comment without posting one or two words at a time as this can be hard for us to read your comments
- Avoid overusing emojis in chat or overusing text versions of emojis
- Please be kind to others and avoid directing verbal attacks towards others, mods have permission to auto ban you if this should happen
- Please do not ask to be a mod, mod rights are committee use only
- Do not self advertise in chat, mods are permitted to time out anyone when this is seen in chat
- Please have fun and enjoy the stream

Acme Studios on Kick: https://kick.com/acme-studios

Music used in this stream
Skyland by Melokat

Blossom by Melokat

Checkeout MeloKat's Soundcloud here: https://soundcloud.com/Melokat

#Acme_Studios #RPG_Maker #RPG_Maker_MV

Admin VLIMMA.com
4 Views · 1 year ago

Klaus Scherwinski is a Visual Development Artist with 15+ years of experience in the art industry. Recent projects: "Horizon Forbidden West", "Avatar: Frontiers of Pandora".

Started out as illustrator for pen and paper roleplaying games and as a comic artist. Worked at CRYTEK (Germany) as storyboard and marketing artist, creating concept art, storyboards and marketing material for IPs like "RYSE", "Homefront2", "Warface" and "HUNT: Horros of the Gilded Age". Educator for graphic storytelling, design and art at institutions like University of Bielefeld, H_da Hochschule Darmstadt, SAE Institute (Athens, London, Berlin, Hamburg, Munic, Milano, Stuttgart, Zurich) and others.

During #ArtandAnimation, renowned artists from all around the globe present their works to the devcom audience, share insights into their artistic work processes, and dissect the individual steps from first concepts to final products.

==========

SUBSCRIBE NOW...
...and never miss new interviews, highlight videos and games industry content!

==========

► Watch our live shows on Twitch: https://twitch.tv/devcom_global

► Join the Community on Discord: https://discord.gg/devcom

►Visit our website to join our conference, summits and Master Classes: https://www.devcom.global

► devcom is happening also on our social media channels:
● LinkedIn: https://www.linkedin.com/company/devcomglobal
● Facebook: https://www.facebook.com/devcom.global
● Twitter: https://twitter.com/devcom_global
● Instagram: https://www.instagram.com/devcom_global/

==========

► About devcom:

devcom is the official game developers conference of gamescom, the world's largest computer and video games event!

On our YouTube channel you can find exclusive sessions of devcom conference, as well as VODs of our weekly live-shows where we interview professionals from the games industry.

==========

#Storyboarding #KlausScherwinski #VisualArtist #GameDesign

Admin VLIMMA.com
2 Views · 1 year ago

Writing stories for novels, movies, and anime is quite different than writing for games! You can't go about it the same as with other forms of media. Today, I'd like to use a few examples to discuss what makes games writing different.

Admin VLIMMA.com
7 Views · 1 year ago

planning the next game story, puzzles and cinematics. Game design and story by Stephen Espion. Artwork by Orfenn Libunao.

This storyboard is for one section of the game that we are making into a demo. There is much more gameplay planned before and after these scenes.

Music by Brian Tyler (Far Cry 3 OST)

Admin VLIMMA.com
13 Views · 1 year ago

CodeHS is a web-based computer science education platform for K-12 with national and state standards aligned curriculum, teacher tools, resources, professional development, and more. 

Sign up for a free account at codehs.com or reach out to our team at [email protected] to see how CodeHS can help your school or district implement a comprehensive K-12 CS program.

Admin VLIMMA.com
0 Views · 1 year ago

Let's examine the elements that make up "game writing." Plot, characters, and lore all have to be balanced depending on the type of game you're making--knowing what to cut from your story bible is just as important as knowing what to keep.
Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC

___________

Get your Extra Credits gear at the store! http://bit.ly/ExtraStore

Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh

Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2

Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet
Follow us on Facebook: http://bit.ly/ECFBPage
Get our list of recommended games on Steam: http://bit.ly/ECCurator
___________

Would you like James to speak at your school or organization? For info, contact us at: [email protected]
___________

♪ Intro Music: "Penguin Cap" by CarboHydroM
http://bit.ly/1eIHTDS

♪ Outro Music: "Ruinous Ruins"
by Ben Briggs, Phonetic Hero
http://ocremix.org/remix/OCR03196

Admin VLIMMA.com
2 Views · 1 year ago

In today’s video, we continue our series on game design process. We will show you how to conceptualize and differentiate your game design’s vision, how to define your design priorities, and how to communicate your vision so that you can gets others on board with your plan.

This is the second video in a two part series - View part 1 here: https://www.youtube.com/watch?v=utmlfUZvdJw

► A New Gamedev Video Every Week! Subscribe ► https://www.youtube.com/channe....l/UCd_lJ4zSp9wZDNyeK

► About Ask Gamedev
We're a group of game industry veterans that make videos on games, the game industry, and more! This channel is for anyone that's interested in video game development.

► Ask a Question
We answer your #gamedev questions! If you’re curious about anything in the game development world, leave a comment or tweet us at @askgamedev

► Follow us
Facebook: https://www.facebook.com/askgamedev/
Instagram: https://www.instagram.com/askgamedev/
Twitter: https://twitter.com/askgamedev
Web: http://www.askgamedev.com

Emoji artwork provided by EmojiOne - http://emojione.com

Check out Ask Gamedev on Discord! Chat about game development in realtime.
https://discord.gg/RuhjHzZ

Admin VLIMMA.com
2 Views · 1 year ago

This method of STORYBOARDING is so versatile that it makes IDEATION and STORYTELLING fast and furious! I've used it working for a number of studios and meetings and believe it's a great way to rip through options and not lose important story threads!

Admin VLIMMA.com
1 Views · 1 year ago

In this Video I will go over 10 tips to help any 3d artist or game designer start design weapons for games.

Sinix Lightbox Expo Online talk on Weapon Design:
https://www.youtube.com/watch?v=rdU6pXh4ADY&t=13s

Daniel Solovev tutorial on Weapon Design:
https://www.artstation.com/artwork/2xRrVB

==========================================
ARTSTATION - https://www.artstation.com/tosmo
DISCORD - https://discord.gg/CFYNQPjdER
INSTAGRAM - https://www.instagram.com/tosmo_art/
SKETCHFAB: https://sketchfab.com/tosmo
==========================================

SOFTWARE
Blender3d: https://www.blender.org/
Substance3d: https://www.substance3d.com/
Zbrush: https://pixologic.com/
Pureref: https://www.pureref.com/
[Affiliate]
HardOps/BoxCutter: https://blendermarket.com/prod....ucts/hard-ops--boxcu
RETOPOFLOW 3 - https://blendermarket.com/prod....ucts/retopoflow/?ref
UVPackmaster - https://blendermarket.com/prod....ucts/uvpackmaster2/?
==========================================

TIMESTAMPS
00:00 Intro
00:40 1. Know your Software
01:25 2. Weapon Functionality
03:10 3. Reference
05:00 4. Consider Your Ammo
06:10 5. Optimize Your Workspace
14:55 6. Start Simple
15:50 7. Geometry Considerations
17:30 8. Material Considerations
19:20 9. Gameplay and Animation Considerations
20:00 10. Get Feedback
==========================================
GEAR n' STUFF
Mic: https://amzn.to/3jOdtdZ
Wacom Tablet: https://amzn.to/311tHKc
Huion Tablet (Cheaper Option): https://amzn.to/3BobkM7

Admin VLIMMA.com
7 Views · 1 year ago

In this Premium Tutorial, we cover the amazing new series by Gavin Goulden - Modeling Characters for Games. The series is over 5 hours long, covering everything you need to know in order to get started with modeling for games.

Check it out!
https://flippednormals.com/pro....ducts/modeling-chara

Topics covered:
- Concept sculpting and character design
- Sculpting clothing and armor
- In-depth topology
- Retopologizing the face
- The overall process, from start to finished model
- Much more!

You can check out more of Gavin's amazing work here:
https://www.artstation.com/gavin

We hope you enjoyed this tutorial! Make sure to follow us on our other social media to stay on top of what we do.

Website - https://flippednormals.com/
Facebook - https://www.facebook.com/flippednormals
Twitter - https://twitter.com/flippednormals
Vimeo - http://vimeo.com/flippednormals

Subscribe now to stay up to date with future videos!
https://www.youtube.com/c/Flip....pedNormals?sub_confi

Admin VLIMMA.com
2 Views · 1 year ago

ChatGPT makes it easy to create your own 3D model! In this tutorial, we'll show you how to use ChatGPT to design and print a 3D model of your very own. Whether you're a beginner or an experienced designer, this video has something for everyone.

So don't wait - start creating and printing your own 3D models today! Watch the video now and start your 3D printing journey.

*I even used ChatGPT to write the description above!*

ChatGPT: https://openai.com/blog/chatgpt/

Buy me a coffee: https://ko-fi.com/andrewsink

Elegoo Neptune 3 Pro: https://amzn.to/3j6BPSF

Tri-Color Filament: https://amzn.to/3BEoNlU

Chapters:
0:00​ - ChatGPT
0:40 - What doesn't work
2:13 - What does work
3:11 - Fixing the mesh
3:34 - Printing the model

Find me on Twitter: https://twitter.com/andrewasink

Thanks for watching and have fun printing!

#chatgpt #3dprinting #blender

Admin VLIMMA.com
5 Views · 1 year ago

The first 1,000 people to use this link will get a 1 month free trial of Skillshare: https://skl.sh/inspirationtuts07211

As you might know, the Game Development Industry is huge, and Game studios use multiple software for different tasks, Most of the time Game Studios do not mention their tools and they prefer to keep them secret but in this (article/Video) we did some research for you. So let us see how some of the best Game Studios out there use Blender in Their pipeline to help them create video games.

----------------------------------------------

Visit our Website:
https://inspirationtuts.com/

Help us Create more content:
https://www.patreon.com/Inspirationtuts1

inspirationTuts 2D Channel:
https://www.youtube.com/channe....l/UCm3E7siROF2rZ4jTv

inspirationTuts CAD Channel:
https://www.youtube.com/channe....l/UCOMUcuzNLBgfqK0Ap

Facebook page
https://www.facebook.com/Inspi....rationTuts-107526324

Please Visit Inspirationtuts 2 for Tutorials:
https://www.youtube.com/channe....l/UC4-zFpG3B6sCRWrvR

-----------------------------------------------------------------
***Check out these amazing Courses***

A-Z Environment Design using Trim Sheets:
https://gumroad.com/a/1058010227/IfmVI
SciFi Weapon Design in Blender - REMASTERED:
https://gumroad.com/a/1058010227/JHSLH
SciFi Mech Design in Blender:
https://gumroad.com/a/1058010227/VbKpb
The ULTIMATE Guide to Hard Ops and Boxcutter:
https://gumroad.com/a/1058010227/GnHrV
The BlenderBros Hard Surface Game Asset Course:
https://gumroad.com/a/1058010227/SbhQG
Essential Techniques for UV Unwrapping in Blender:
https://gumroad.com/a/1058010227/YsUhB
NITROX3D Full Course: https://gumroad.com/a/645461107/gVKvV

Admin VLIMMA.com
0 Views · 1 year ago

GMTK is powered by Patreon - https://www.patreon.com/GameMakersToolkit

In this video, I’ll show you how a typical video game economy is designed - and how resources flow around the system. As we go, I’ll show you how these economic entities can be used to create interesting gameplay for the player.

=== Before you watch ===

Content warning: Combat, mild blood.

=== Sources and Resources ===

- Sources

[1] The Living World of 'The Witcher'
https://www.gdcvault.com/play/....1023867/The-Living-W

[2] Patch 1.05 for PC out now!
https://en.cdprojektred.com/ne....ws/patch-1-05-for-pc

- Additional resources

The Pillars of Internal Economy — An Introduction to Game Economics
https://yvensserpa.medium.com/....the-pillars-of-inter

Feedback Loops in Game Economics
https://medium.com/super-jump/....feedback-loops-in-ga

Keys to Economic Systems
https://gdkeys.com/keys-to-economic-systems/

The Economy of EVE Online
https://www.youtube.com/watch?v=nrW6p5ns8K8

=== Chapters ===

00:00 - Intro
01:23 - What is an economy?
01:53 - Entity 1: The Tap
03:04 - Entity 2: The Inventory
03:46 - Entity 3: The Convertor
05:58 - Dealing with grind
09:48 - Entity 4: The Drain
12:09 - Entity 5: The Trader
14:22 - Conclusion
15:31 - Patreon Credits

=== Games Shown ===

The Witcher 3: Wild Hunt (2015)
Frostpunk (2018)
Destiny 2 (2017)
Yakuza: Like a Dragon (2020)
Diablo III (2012)
Horizon Forbidden West (2022)
Metro Exodus (2019)
Factorio (2020)
Far Cry 4 (2014)
Detroit: Become Human (2018)
The Legend of Zelda: Skyward Sword (2011)
Ghost of Tsushima (2020)
Call of Duty: Modern Warfare Remastered (2016)
DOOM Eternal (2020)
Red Dead Redemption 2 (2018)
Stardew Valley (2016)
Elden Ring (2022)
Pokémon Legends: Arceus (2022)
Anno 1800 (2019)
Call of Duty: Black Ops Cold War (2020)
Minecraft (2011)
Borderlands 3 (2019)
The Legend of Zelda: Breath of the Wild (2017)
DOOM (2016)
Life is Strange (2015)
Resident Evil Village (2021)
Shadow Warrior 2 (2016)
The Last of Us Part II (2020)
The Legend of Zelda: Link's Awakening (2019)
The Elder Scrolls V: Skyrim (2011)
Resident Evil 4 (2005)
Octopath Traveler (2018)
Dying Light 2: Stay Human (2022)
Ratchet & Clank: Rift Apart (2021)
Dragon Quest XI: Echoes of an Elusive Age (2017)
Cyberpunk 2077 (2020)
Hades (2020)
Assassin's Creed: Odyssey (2018)
Cookie Clicker (2013)
Rogue Legacy (2013)
Forager (2019)
Tony Hawk's Pro Skater 1 + 2 (2020)
No Man's Sky (2016)
Satisfactory (In Early Access)
Fallout 3 (2008)
Darkest Dungeon (2016)
Civilization V (2010)
Deathloop (2021)
Animal Crossing: New Horizons (2020)
Subnautica (2018)
Death Stranding (2019)
Don't Starve (2013)
Monopoly Plus (2014)
XCOM 2 (2016)
Assassin's Creed: Origins (2017)
Offworld Trading Company (2016)
Kirby and the Forgotten Land (2022)
Stellaris (2016)
AdVenture Capitalist (2014)
Moonlighter (2018)
The Ascent (2021)
EVE Online (2003)

=== Credits ===

Music provided by Epidemic Sound - https://www.epidemicsound.com/referral/vtdu5y (Referral Link)

Icons provided by The Noun Project - https://thenounproject.com

The Loot Cave | JB3
https://www.youtube.com/watch?v=glFY8Z1uLjk

Getting Started In Satisfactory! Satisfactory Gameplay Episode 1 | Broadbent
https://www.youtube.com/watch?v=9IB4NBkxgP4

Simple, Tileable Early Smelting Designs | Factorio 0.18 Tutorial/Guide/How-to | Nilaus
https://www.youtube.com/watch?v=wb4JAX9QWuA

Monopoly Plus | PC Gameplay | 1080p HD | Max Settings | ZephyrMantis
https://www.youtube.com/watch?v=LbyvtfIu0YQ

=== Subtitles ===

Contribute translated subtitles - https://amara.org/en-gb/videos/owmxO7Rw8KQ0/

Admin VLIMMA.com
1 Views · 1 year ago

The worlds we occupy in video games can be vast and large... but as time passes, they seem to get ever more complicated. What goes into their creation, and how do people put them together. Let's discuss.
Subscribe for more: http://youtube.com/gameranxtv




Showing 2 out of 4